![]() ![]() While bosses are randomized and technically can’t be played around, it is always possible to pick perks to help your team against bosses that you’d otherwise have trouble with. Tying back to the last two points: there is little strategy to be formed in regards to what perks you want to fight the Abomination with. If you pick SWAT or Support you can stagger the King Fleshpound’s quarterpounds so that they don’t bug you.Īnd if it’s Abomination? Uhhhh, you can use the Railgun’s aimbot to hit its head more often, I guess. If you pick Commando or Firebug you can easily detect the Patriarch when he turns invisible. No preplanningIf you have a Demolitionist or a Beserker you can do heavy damage to Hans Volter while he’s shielded. This puts the Abomination just a little bit below the health totals of Hans Volter 38061 – highest health boss and the Patriarch 18242 – lowest health boss COMBINED. So for all intensive purposes the Abomination in a 6 man Hell on Earth game has a total of 53550 “health”, consisting of 28350 health and 25200 armor. AoE damage (explosives and Firebug) is also spread across all armor evenly. In addition, Armor stops all incoming damage until it breaks, meaning that if a Rocket is fired at the abomination when it has 1 point of armor remaining, it will still absorb all the damage. On a 6 player Hell on Earth game the Abomination has:ĩ450 “Spine” armor (This seems to encompass leg and arm armor) This is of course not including his armor, however. Too much healthThe Abomination actually has the second lowest amount of “health”, being above the Patriarch but below Hans Volter and the King Fleshpound.
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